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Zonder creativiteit kom je nergens, lijkt het wel. Wat voor soort werk je ook doet, als je creatieve oplossingen kunt verzinnen heb je een streepje voor. Creatief zijn is meer dan een leuke hobby of het domein van de kunstenaar, architect of ontwerper, het is een manier om relevant te blijven. Maar wat is creativiteit? Hoe werkt het? Kan iedereen creatief zijn of heb je er speciaal talent voor nodig? Kun je het leren?

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Wat als je in een nieuwe toekomst zou kunnen stappen, waar de regels nog niet zijn bepaald? En de afloop niet vastligt? En je er wel met elkaar moet uitkomen? Wat als dat alleen kan door samen een nieuwe taal te ontwikkelen? In deze meetup ontmoette de literaire sector de technologiewereld, spraken visionaire sprekers over literatuur in een digitale wereld en presenteerden makers hun nieuwste interactieve projecten waar storytelling en non-lineaire tools een rol spelen.

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Manseeks is a really simple concordancing application without any whistles let alone bells. It shines in its simplicity, speed and cross-platform availability. Please take the app for a spin, and, in case you find any problems or have suggestion on how to improve the app, file an issue at https://github.com/fbkarsdorp/manseeks/issues.

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Recent Publications

More Publications

. Synthetic Literature: Writing Science Fiction in a Co-Creative Process. Proceedings of the Workshop on Computational Creativity in Natural Language Generation (CC-NLG 2017), 29-37, 2017.

PDF Code Project

. Retelling Stories: A Computational-Evolutionary Perspective. PhD Thesis, Radboud University, Nijmegen, 2016.

PDF Project

. Authenticating the Writings of Julius Caesar. Expert Systems With Applications 63 (2016): 86-96, 2016.

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Recent & Upcoming Talks

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Keynote @ DH Benelux 2018
Jun 6, 2018
De techniek achter AsiBot, de literaire robot
Nov 20, 2017
Topic Modeling Kpop
Oct 13, 2017

Projects

Changing Song Traditions

The proposed research is aimed at providing a cultural evolutionary account of how song and music traditions live and die. What makes some of them stick, thrive, or go extinct? Finding answers to these questions serves to further our understanding of the fundamental and more general question of how to explain prevalent culture, in which some cultural artifacts are more likely to survive than others (see e.g., Sperber 1996).

Humanities Programming

With the recent rise of computational approaches to analysing culture, large audiences of younger scholars in the Humanities and Social Sciences are confronted with the need to understand and integrate computational methodologies in their scholarly work. However, they often lack the theoretical insights to evaluate which methodologies are needed for their purposes, or they lack the technical skills to tackle such an undertaking. Together with colleagues like Mike Kestemont and Allen Riddell, I attempt to remedy this situation by developing course materials, workshops, trainings and tutorials on programming and data analysis for the humanities and allied social sciences.

Asibot

To what extent can neural network text generation systems be of aid to professional writers? In the Asibot project, we collaborated with award-winning author Ronald Giphart to find out.

Tunes-and-Tales

The hypothesis of this project is that tunes and tales both consist of motif sequences acting as vehicles of oral transmission. First, a computer program will be developed for the automatic recognition of motifs in large amounts of data. Secondly, generative models will be created to simulate oral transmission including the inherent variation. This model will be able to predict the occurrence of variable motif patterns in oral tradition over time.

Skills Training 'Introduction to Programming'
Dec 4, 2017 - Dec 8, 2017
Topic Modelling - An Empirical Approach to Theme Detection
Oct 13, 2017 - Oct 13, 2017
Python voor Geesteswetenschappers
Oct 11, 2017 - Oct 11, 2017

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